c# silent execute exe
C#
ProcessStartInfo psi = new ProcessStartInfo();
psi.FileName = "netsh";
psi.UseShellExecute = false;
psi.RedirectStandardError = true;
psi.RedirectStandardOutput = true;
psi.Arguments = "SOME_ARGUMENTS";
Process proc = Process.Start(psi);
proc.WaitForExit();
string errorOutput = proc.StandardError.ReadToEnd();
string standardOutput = proc.StandardOutput.ReadToEnd();
if (proc.ExitCode != 0)
throw new Exception("netsh exit code: " + proc.ExitCode.ToString() + " " + (!string.IsNullOrEmpty(errorOutput) ? " " + errorOutput : "") + " " + (!string.IsNullOrEmpty(standardOutput) ? " " + standardOutput : ""));
Also in C#:
- Title
- Instantiate c#
- Category
- C#
- Title
- c# change variable types
- Category
- C#
- Title
- unity instantiate
- Category
- C#
- Title
- asp list box
- Category
- C#
- Title
- unity resources load
- Category
- C#
- Title
- No context type was found in the assembly
- Category
- C#
- Title
- c# convert Unix time in seconds to datetime
- Category
- C#
- Title
- get number of sundays in a month c#
- Category
- C#
- Title
- unity rotate object relative to camera
- Category
- C#
- Title
- get web config key value in c# razor view
- Category
- C#
- Title
- convert string to boolean c#
- Category
- C#
- Title
- find gameobject with tag
- Category
- C#
- Title
- fly cam extended script unity 3d
- Category
- C#
- Title
- c# change colour of console
- Category
- C#
- Title
- c# MessageBox
- Category
- C#
- Title
- unity remove parent
- Category
- C#
- Title
- how to check if textbox is empty in c#
- Category
- C#
- Title
- mysql C# select pk and all columns datareader
- Category
- C#
- Title
- c# to binary
- Category
- C#
- Title
- uinput dialog uwp c#
- Category
- C#
- Title
- how do i limit the amount of prefabs in unity using c# script
- Category
- C#
- Title
- c# else if
- Category
- C#
- Title
- c# relaxed boolean cast
- Category
- C#
- Title
- unity rotate vector
- Category
- C#
- Title
- instantiate offset unity
- Category
- C#
- Title
- unity ui change sprite
- Category
- C#
- Title
- c# instantiate
- Category
- C#
- Title
- run async method parallel c#
- Category
- C#
- Title
- c# get char from string
- Category
- C#
- Title
- console.writeline c#
- Category
- C#
- Title
- c sharp index of substring
- Category
- C#
- Title
- c# half hour dropdown list
- Category
- C#
- Title
- C# assigning image location
- Category
- C#
- Title
- unity calculate path
- Category
- C#
- Title
- git checkout reset hard
- Category
- C#
- Title
- c# wpf row definition height * in code
- Category
- C#
- Title
- how to make rb.addforce 2d
- Category
- C#
- Title
- how to add object in dictionary in c#
- Category
- C#
- Title
- loop datagridview c#
- Category
- C#
- Title
- multidimensional meaning
- Category
- C#
- Title
- c# quick "is" "as"
- Category
- C#
- Title
- fps controller c#
- Category
- C#
- Title
- unity gameobjects with tag
- Category
- C#
- Title
- get set c#
- Category
- C#
- Title
- loop gridcontrol devexpress c#
- Category
- C#
- Title
- IEnumerator
- Category
- C#
- Title
- unity main texture not working
- Category
- C#
- Title
- visual studio clear text script
- Category
- C#
- Title
- c# bool list count true
- Category
- C#
- Title
- ping with c#
- Category
- C#
- Title
- unity add sections to a list
- Category
- C#
- Title
- collision detector unity c# 2d
- Category
- C#
- Title
- basic sorting algorithms c#
- Category
- C#
- Title
- string to enum c# 3
- Category
- C#
- Title
- landscape print gridcontrol devexpress
- Category
- C#
- Title
- wpf textblock line break code behind
- Category
- C#
- Title
- c# datafield change cell background color
- Category
- C#
- Title
- c# convert excel column index to letter
- Category
- C#
- Title
- wpf make size fill all grid
- Category
- C#
- Title
- unity c# public all codes
- Category
- C#
- Title
- c# close window
- Category
- C#
- Title
- how to get length of okobjectresult c#
- Category
- C#
- Title
- unity delete specific text in a string
- Category
- C#
- Title
- how to hide and show object in unity script
- Category
- C#
- Title
- check distance to gameobject
- Category
- C#
- Title
- Unity if object doens't exist
- Category
- C#
- Title
- how to retrive an enum string value instead of number in c# controller
- Category
- C#
- Title
- c# how to delete a file
- Category
- C#
- Title
- rotate to face direction
- Category
- C#
- Title
- how to compare datetime in c#
- Category
- C#
- Title
- json serialize object capitalization config
- Category
- C#
- Title
- c# get current directory xamarin
- Category
- C#
- Title
- initialize enum with another enum c#
- Category
- C#
- Title
- page refresh on button click in c#
- Category
- C#
- Title
- how to create more accurate searching c#
- Category
- C#
- Title
- create dropdown in datatable c# dynamically
- Category
- C#
- Title
- vector3.lerp
- Category
- C#
- Title
- firefoxoptions setpreference to trust certificates
- Category
- C#
- Title
- draw sphere cast unity with program
- Category
- C#
- Title
- count number of enum values C#
- Category
- C#
- Title
- newtonsoft create dynamic object
- Category
- C#
- Title
- object escape player unity
- Category
- C#
- Title
- C# for
- Category
- C#
- Title
- C# resize window without title bar
- Category
- C#
- Title
- how to redirect to extern page in .net core
- Category
- C#
- Title
- what is a protected int c#
- Category
- C#
- Title
- unity ai wander script
- Category
- C#
- Title
- unity how to get transform scale
- Category
- C#
- Title
- c# random number between 0 and 1
- Category
- C#
- Title
- c# convert int to string
- Category
- C#
- Title
- C# copy string except for last letter
- Category
- C#
- Title
- c# httpclient postasync stringcontent
- Category
- C#
- Title
- c# AllowSynchronousIO to true
- Category
- C#
- Title
- c# read all lines from filestream
- Category
- C#
- Title
- c# remove from list in foreach
- Category
- C#
- Title
- how to delete transition unity
- Category
- C#
- Title
- mongodb custom IIdGenerator
- Category
- C#
- Title
- add new page to site c# programmatically
- Category
- C#
- Title
- unity instantiate vector3
- Category
- C#
- Title
- unity deactive all object in list
- Category
- C#