Instantiate c#

C#
class Program
{
  static void Main()
  {
      Employee employee1 = new Employee();                                
      Employee employee2;
      employee2 = new Employee();                                         
 
      IncreaseSalary(employee1);
  }
}// You can use the 'Instantiate()' function to clone a GameObject
clone = Instantiate(original);

// You can also set the position, rotation and parent
clone = Instantiate(original, new Vector3(0, 0, 0), Quaternion.identity, cloneParent.transform);
Source

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