unity key detection
if (Input.GetKeyDown(KeyCode.Space))
{
print("space key was pressed");
} void Update()
{
if (Input.GetKeyDown("space"))
{
print("space key was pressed");
}
}using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour
{
void Update()
{
if (Input.GetKeyDown("space"))
{
print("space key was pressed");
}
}
}KeyDown
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