unity while in trigger
void OnTriggerStay(Collider other)
{
Debug.Log("This will be called every frame");
if (Input.GetKeyDown("space") && other.tag == "TalkCylinder")
{
Debug.Log("Talking");
}
}
Also in C#:
- how to remove space between string in c#
- c# substring from index to end
- c# windows forms draw pixel
- C# sprint key
- C# .net core convert to int round up
- unity how to load up a scene
- c# try catch error
- c# to vb.net
- unity quaternion identity
- if and c#
- c# loop string array
- read embedded resource c# xml
- xarray: create 2d dataset
- converting letter to ascii
- POST http://localhost:5001/api/v1/identity/login 500 (Internal Server Error) LoginForm.jsx:39 Error: Request failed with status code 500 at createError (createError.js:16) at settle (settle.js:17) at XMLHttpRequest.handleLoad (xhr.js:61)
- c# send email
- exception handling c#
- math class C# exponents
- how to convert int to string unity c#
- get hash c#
- winforms timer c#
- .net core get image from url
- unity3d find y position on navmesh
- sending data photon c#