canvas in javascript

JavaScript
var canvas = document.createElement("canvas"); //Create canvas
document.body.appendChild(canvas); //Add it as a child of <body><canvas id="canvas"></canvas>
<script>

	var canvas = document.getElementById('canvas');
    var ctx = canvas.getContext('2d');
  
	ctx.beginPath();
	ctx.rect(x, y, width, height);
  	ctx.fillStyle = 'limegreen';
  	ctx.fill();
  
  	ctx.beginPath();
  	ctx.arc(x, y, radius, startAngle, endAngle, counterClockWise(optional));
  	ctx.strokeStyle = 'black';
  	ctx.stroke();

</script>#this code creates a circle within a canvas that must be created in HTML
var c = document.getElementById("myCanvas");
var ctx = c.getContext("2d");
ctx.beginPath();
ctx.arc(95, 50, 40, 0, 2 * Math.PI);
ctx.stroke();<!DOCTYPE HTML>

<html>
   <head>
   
      <style>
         #mycanvas{border:1px solid red;}
      </style>
   </head>
   
   <body>
      <canvas id = "mycanvas" width = "100" height = "100"></canvas>
   </body>
</html>
Source

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