redblobgames pathfinding
frontier = Queue()
frontier.put(start )
visited = {}
visited[start] = True
while not frontier.empty():
current = frontier.get()
for next in graph.neighbors(current):
if next not in visited:
frontier.put(next)
visited[next] = Truecurrent = goal
path = []
while current != start:
path.append(current)
current = came_from[current]
path.append(start) # optional
path.reverse() # optional
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