setting up a sprite sheet in js
let objectId = {};
objectId.x = 0;
objectId.y = 0;
//change positions
function updatePosition() {
document.objectId.style.left = objectId.x;
document.objectId.style.top = objectId.y;
}
//moving it
function move() {
objectId.x++;
objectId.y++;
updatePositions();
}
context.drawImage(img, sx, sy, swidth, sheight, x, y, width, height)let objectId = {};
objectId.x = 0;
objectId.y = 0;
//change positions
function updatePosition() {
document.objectId.style.left = objectId.x;
document.objectId.style.top = objectId.y;
}
//moving it
function move() {
objectId.x++;
objectId.y++;
updatePositions();
}
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