leantween sequence
C#
var seq = LeanTween.sequence();
seq.append(1f); // delay everything one second
seq.append( () => { // fire an event before start
Debug.Log("I have started");
});
seq.append( LeanTween.move(cube1, Vector3.one * 10f, 1f) ); // do a tween
seq.append( (object obj) => { // fire event after tween
var dict = obj as Dictionary<string,string>;
Debug.Log("We are done now obj value:"+dict["hi"]);
}, new Dictionary<string,string>(){ {"hi","sup"} } );
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