unity c# is not equal to
C#
// != returns true only if its operands are not equal.
// Otherwise it returns false.
// Here is an example:
int a = 1;
int b = 2;
if (a == b) {
Console.WriteLine("A and b have the same value stored in them!");
else if (a != b) {
Console.WriteLine("A and b do not have the same value stored in them!");
}
// Running this script should give you this in the console:
// A and b do not have the same value stored in them!
// !!! UNITY USER READ THIS !!! UNITY USER READ THIS !!!
// If you are using Unity game engine then you should
// use Debug.Log() instead of Console.WriteLine() to write
// something to the console.
// Hopefully this helped you out!
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