attribute usage c#
//The AttributeUsage attribute enables you to control:
//- Which program elements attribute may be applied to. ...
//- Whether an attribute can be applied to a single program element multiple times.
//- Whether attributes are inherited by derived classes.
//Here is an example:
using System;
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method, inherited = true)]
public class MyClass : Attribute // or any other class that somehow implements Attribute
{
//Do stuff
}
Also in C#:
- c# list remove item based on property duplicate
- how to mock abstract httpcontext using moq .net core
- loop through string array c#
- how to turn a string in a char list c#
- string isnullorempty vs isnullorwhitespace
- attribute usage c#
- c# sql duplicate key exception
- c# lambda expression
- unity detect any key
- c# declare an int list
- how to flip selection in aseprite
- unity print
- create a file in the directory of the exe and write to it c#
- c# yield
- how to display an image url in c# picturebox
- quaternion euler
- viewBag as a list
- download and run exe c# 1 button
- uncaught syntaxerror invalid or unexpected token unity webgl
- how to make game unity c#
- Exception thrown: 'System.FormatException' in mscorlib.dll dates
- c# sort array
- c# bool list count true
- unity3d invector expand fsm controller