How to look at an object unity
using UnityEngine;
// This complete script can be attached to a camera to make it
// continuously point at another object.public class ExampleClass : MonoBehaviour
{
public Transform target; void Update()
{
// Rotate the camera every frame so it keeps looking at the target
transform.LookAt(target); // Same as above, but setting the worldUp parameter to Vector3.left in this example turns the camera on its side
transform.LookAt(target, Vector3.left);
}
}
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