Execute code every x seconds with Update()
private float nextActionTime = 0.0f;
public float period = 0.1f;
void Update () {
if (Time.time > nextActionTime ) {
nextActionTime += period;
// execute block of code here
}
}
Also in C#:
- unity c# set gameobject active
- covert char[] to string C#
- Assets/Scripts/Snake.cs(177,25): error CS1061: Type `Snake.SnakeBodyPart' does not contain a definition for `SetGridPostion' and no extension method `SetGridPostion' of type `Snake.SnakeBodyPart' could be found. Are you missing an assembly reference?
- snake game
- c# how to add newline on text box
- c# exit console
- Execute code every x seconds with Update()
- unitt only 1 number float
- how to trigger event when a com device is connected in c#
- get absolute url c#
- how to convert object in string JSON c#
- c# how to refresh your binding source
- unity html request
- unity how to rotate something to point to something else
- c# array.clone
- how to sort string array alphabetically in c#
- c# razor add disabled to button if
- open link c#
- how to say or in c#
- c# transform
- asp net mvc 5 return view from another controller
- uinput dialog uwp c#
- same click event diffrenet buttonms c#